This has pretty much nothing to do with tanking in any form, but it's a minor heads-up for those of you who haven't done this seasonal achi yet.
The world elders are just a boring grind, and should be handled according to tips on, for example, WoWHead.
The elders in the dungeons are also mostly attributed with correct information. However, all elders are perfectly reachable by a soloing tankadin.
Remember that at 85 our aggro range is really minor, so a lot of mobs, and indeed a few bosses, are easiest bypassed in a way that would have been impossible at lvl 80. The only theoretical problem, Skadis gauntlet, turned out to be a joke. Just shoot the dragon down while pushing AoE damage. The mobs are vitually unable to hurt you anyway.
Another side trick: If you're running random BG:s, queue up while inside the dungeon you're slaughtering your way through. Join the BG after having honored the elder. After the BG you'll get ported to the outside of the dungeon, thus removing the need to backtrack your way out of it.
The random ramblings of a casual tankadin
Tuesday, January 24, 2012
Monday, January 16, 2012
Tank nerf PvP
It would seem we'll be relegated to running random as FC only. With the upcoming removal of Vengenace from player attacks we should expect to get stuck at around 4 - 5k dps dummy-style.
The main problem with the change is that we won't even be theoretically able to defend our healer as splash damage doesn't increase our own damage output.
Long gone will be the days when we poured out damage as a result of unskilled players attacking us in groups and allowing our healer to concentrate on healing like there was no tomorrow.
The primary change to battlegrounds should be FC lasting much shorter. If noone wants to come as a tank, then a squishy will have to do the job. In all likelyhood we'll see more healers running with flags as they're the only ones who have a decent chance to survive the onslaught.
As for those of us who tanked our way through BG:s. It's either respeccing dps, and getting that big two-hander, or hoping that at least pets still give us Vengenace. Some taunting should give us the answer post-patch.
The main problem with the change is that we won't even be theoretically able to defend our healer as splash damage doesn't increase our own damage output.
Long gone will be the days when we poured out damage as a result of unskilled players attacking us in groups and allowing our healer to concentrate on healing like there was no tomorrow.
The primary change to battlegrounds should be FC lasting much shorter. If noone wants to come as a tank, then a squishy will have to do the job. In all likelyhood we'll see more healers running with flags as they're the only ones who have a decent chance to survive the onslaught.
As for those of us who tanked our way through BG:s. It's either respeccing dps, and getting that big two-hander, or hoping that at least pets still give us Vengenace. Some taunting should give us the answer post-patch.
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